Please note: the information on this page reflects GDC Europe 2013.
From mobile to console to PC - each project has different requirements. Epic will show how anyone working with outsourcers can preserve the artistic vision on multiple platforms. All Epic studios work with our outsourcing partners, and attendees will gain unique techniques to make the outsourcer integration go smoothly.
Artists, art managers and production staff currently working with creative outsourcers or anyone considering working with external art teams will gain helpful knowledge for use in big or small game productions.