March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
The session will address the following topics: how to do user tests in a fast and agile way, what KPIs are really helpful and should be monitored to create a successful game, how to put love into your games to engage the user and how to make your user a long time player.
Product managers, game designers, game analysts and everyone who is interested.