March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
Attendees will learn how the artistic direction can be more efficient and more creative when working under constraints. They will learn the workflow to build around a physically-based rendering pipeline (engine, tools, outsourcing). They also will learn new dynamic reflections techniques and image enhancement techniques.
The presentation includes both programming and visual arts content. It targets artists, technical artists and graphics programmers.