March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
Online video is a force that game developers shouldn't ignore. This lecture will lay out the state of online video, provide concrete case studies on how some of the industry's largest players (EA, Activision, SOE, etc.) have approached the challenge and how attendees can best plan for the future.
The target audience for this lecture is game designers, game marketers and business development professionals in the games industry. The lecture will appeal to developers and designers of all stripes and across all platforms, as well as producers, community and social media managers, and marketers. The press will enjoy it too.