March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
Attendees will be presented with a lengthy analysis that gives some advice on building a quality tutorial and questions some preconceptions about it altogether.
Well-documented experiments and examples will be of interest to anyone who has 'improve retention' on their to-do list. Anyone with an interest in game tutorials in general should also have a good time.