GDC | Home

Join the leaders in the game development community at GDC 2018!
Learn more  More
New Session: Community Snowballing in 'PlayerUnknown's Battlegrounds': From Pre-Alpha to 20 Million and Counting in Early Access! Learn more  More
New Session: Classic Game Postmortem: 'Ultima Online'!
Learn more  More
New Session: Parkour: How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps!  Learn more  More
New Session: Data-Driven or Data-Blinded? Uses and Abuses of Analytics in Games!  Learn more  More
New Session: The Asset Build System of Far Cry 5!
Learn more  More
Slideshow

GDC is the world's largest professional game industry event. Join game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking for the global game development community.

GDC News

Continue All News

 
GDC Diamond Partner logos
 

Follow Us

Our Community

  • Game Developers Choice Awards
  • Independent Games Festival
  • Gamasutra
  • GDC Vault
 

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Staying in Top Eleven: Improving Retention Through the Tutorial

Aleksandar Markovic  |  Game Designer, Nordeus


Location: Congress Saal 1

Format: Lecture
Track: Design
Vault Recording: Video


Markovic will present insights gained during the development of step-by-step tutorials, as a retention effort in Top Eleven. The design team found ways to make sure players skipped as few tutorial steps as possible, achieving an impressive percentage of finished tutorials. Markovic will show some neat techniques to improve your tutorial and identify potential situations where tutorials aren't as necessary as you might think.

Takeaway

Attendees will be presented with a lengthy analysis that gives some advice on building a quality tutorial and questions some preconceptions about it altogether.

Intended Audience

Well-documented experiments and examples will be of interest to anyone who has 'improve retention' on their to-do list. Anyone with an interest in game tutorials in general should also have a good time.