March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
Attendees will take away the appreciation that innovative gameplay ideas in indie gaming are not bound to technical capabilities of certain platforms and that such games can even be successfully ported to a vintage platform.
This talk is intended for members of the independent gaming community who either have fond memories of the Commodore64, or can appreciate the art of porting a contemporary game to a platform with only a fraction of the capabilities.