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GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Porting Contemporary Games to a Vintage Platform

Paul Koller  |  Game Developer, Independent


Location: Congress Saal 3

Format: Lecture
Track: Independent Games Summit
Vault Recording: Video


With the advent of mobile and indie gaming several years ago, less technically advanced games can now have a significant impact on the gaming community. In this talk, Paul will show that with enough knowledge of the system, such contemporary games can successfully be ported to a thirty-year-old platform. He will present case studies on the Commodore64 ports of both Canabalt and SuperCrateBox. Working together with the original authors, only a few changes were necessary to make these games playable on this vintage platform.

Takeaway

Attendees will take away the appreciation that innovative gameplay ideas in indie gaming are not bound to technical capabilities of certain platforms and that such games can even be successfully ported to a vintage platform.

Intended Audience

This talk is intended for members of the independent gaming community who either have fond memories of the Commodore64, or can appreciate the art of porting a contemporary game to a platform with only a fraction of the capabilities.