Please note: the information on this page reflects GDC Europe 2013.
Attendees will gain detailed insights into the development process of video game cameras. Particular attention will be paid to the many ways a camera can become more engaging for the player, and the techniques that are being used to achieve this engagement.
Game designers of all experience levels. Anyone with an interest in knowing how to build deep camera systems that allow for the creation of a more engaging experience for the player in a third-person perspective video game.