March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
Attendees will come away with insight into the design processes used on Assassin's Creed III and a practical set of design tools that can be applied to any size of game production.
This talk is aimed at game designers of all levels and will be particularly useful for anyone organizing the design efforts of a team.