Please note: the information on this page reflects GDC Europe 2013.
Developers looking to create mobile gaming projects, with a focus on studios transitioning from PC or console development, will have the opportunity to learn from the challenges and risks our studio overcame. They will see clear examples of lessons learned from developing the project and how the studio has changed as it works on its next project.
Producers, managers and developers who are interested in moving into mobile development. People with a history in console development who are starting, or are considering, moving into mobile development will have more to learn from this session.