GDC | Game Developers Conference

March 18-22, 2019 | San Francisco, CA

GDC 2019 Highlights

Experimental Gameplay Workshop

Juuso Toikka (Aalto University), Jenn Sandercock (Inquisiment), Shawn Liu (Rochester Institute of Technology), Dennis Carr (Independent), , Jonah Warren (Feedtank), Jay Tholen (Independent), Su Liu (Riot Games), Trynn Check (Level You & iThrive Games), Tim Garbos (Triband), Daniel Benmergui (Storyteller), Antti Sandberg (Aalto University), Frank DeMarco (Babycastles), Alex Bull (Kitfox Games), Jongwoo Kim (Kitfox Games), Lee-Kuo Chen (Sunhead Games), Gerben Grave (Multiverse Narratives), Robin Hunicke (Funomena)

Game Discoverability Day: Building a Community for Your Game from Scratch

Mike Rose (No More Robots)

Content Fueled Gameplay Programming in 'Frostpunk'

Aleksander Kauch (11 bit studios)

GDC 2019 Highlights

Automated Testing of Gameplay Features in 'Sea of Thieves'

Robert Masella (Rare, Ltd.)

Concrete Jungle Gym: Building Traversal in 'Marvel's Spider-Man'

Doug Sheahan (Insomniac Games)

Pipeline Support for Feature Branches in 'Destiny'

Pete Kugler (Bungie)

GDC Diamond Partners

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Connecting the Global Game Development Community

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Crowdfunding for European Indies: A Legal Perspective

Alex Chapman  |  Partner, Sheridans Solicitors
David Hoppe  |  Principal, Gamma Law


Location: Offenbachsaal

Format: Lecture
Track: Business, Marketing & Management
Vault Recording: Video


Crowdfunding continues to grow at a dramatic rate, and in 2012 more dollars were pledged to video games than any other category on Kickstarter. At the same time, regulations governing crowdfunding in Europe and the United States continue to develop, with some jurisdictions emerging as preferred venues for online fundraising and others where crowdfunding is still restricted. With implementation of new liberalized crowdfunding regulations in the United States expected soon, European indie developers need to understand the opportunities and risks of crowdfunding in the current legal environment, both at home and abroad.

Takeaway

Attendees will learn about the current state of the law for equity crowdfunding in the U.S. and the EU, what changes are expected in the near future, and the resulting opportunities and challenges for European indie developers.

Intended Audience

Executives of small and medium-sized game related companies.



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