GDC | Game Developers Conference

March 18-22, 2019 | San Francisco, CA

GDC 2019 Highlights

Experimental Gameplay Workshop

Juuso Toikka (Aalto University), Jenn Sandercock (Inquisiment), Shawn Liu (Rochester Institute of Technology), Dennis Carr (Independent), , Jonah Warren (Feedtank), Jay Tholen (Independent), Su Liu (Riot Games), Trynn Check (Level You & iThrive Games), Tim Garbos (Triband), Daniel Benmergui (Storyteller), Antti Sandberg (Aalto University), Frank DeMarco (Babycastles), Alex Bull (Kitfox Games), Jongwoo Kim (Kitfox Games), Lee-Kuo Chen (Sunhead Games), Gerben Grave (Multiverse Narratives), Robin Hunicke (Funomena)

Game Discoverability Day: Building a Community for Your Game from Scratch

Mike Rose (No More Robots)

Content Fueled Gameplay Programming in 'Frostpunk'

Aleksander Kauch (11 bit studios)

GDC 2019 Highlights

Automated Testing of Gameplay Features in 'Sea of Thieves'

Robert Masella (Rare, Ltd.)

Concrete Jungle Gym: Building Traversal in 'Marvel's Spider-Man'

Doug Sheahan (Insomniac Games)

Pipeline Support for Feature Branches in 'Destiny'

Pete Kugler (Bungie)

GDC Diamond Partners

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Connecting the Global Game Development Community

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Turning One-Time Visitors into Lifetime Players: Building Retention in Mobile Games

Darion Lowenstein  |  Vice President of Game Development, Scopely


Location: Congress Saal 1

Format: Lecture
Track: Design
Vault Recording: Video


The stats are grim but true - most players never return after the first day of playing a new game. While the market teaches us to value high installs, the real value is in returning players who increase in value over time. How do you build stronger retention mechanics into your games and when do you need to find the right partner to take your game to that next level? 17-year game industry veteran Darion Lowenstein, who has worked with EA, Activision, Rockstar and now Scopely, will explore the game mechanics, messaging and partners that can turn one-time visitors into lifetime players.

Takeaway

Developers will learn some of the key game mechanics that drive user engagement and return visits in mobile games.

Intended Audience

Developers of all skill levels will be able to benefit from the key insights shared in this presentation.



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