March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
The attendees will learn game assets optimization tricks and techniques that were used on Warface production, including characters, weapons, and environment assets.
This session is open for regular and senior artists/technical artists seeking to expand their knowledge in the area of game asset optimization for low-end hardware.