

March 18-22, 2019 | San Francisco, CA
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Please note: the information on this page reflects GDC Europe 2013.
Through the historical review of the design and development process for these classic indie games, the talk will inspire those who wish to create hit games, and also provide useful insights on how to design and develop influential and innovative games.
This talk will appeal to any professional and aspiring video game developers who are looking to create 'that special something' in their games.