March 18-22, 2019 | San Francisco, CA
GDC News & Updates
Please note: the information on this page reflects GDC Europe 2013.
The PlayStation Shading Language, or PSSL, for PS4 is very approachable and features all of the modern PC shader features a developer would expect. However, PSSL also pushes well beyond convention for PS4. Come see a glimpse into the present and future of GPU Shaders for PS4.
The target audience is any game developer interested in the Graphics Shader Pipeline for PlayStation 4.