Game Developers Conference | GDC | Home

Steam in 2017: State of the Marketplace!  Learn more  More
Weaving 13 Prototypes into 1 Game: Lessons from 'Edith Finch'!  Learn more  More
A Fun Time in Which Some No-Good Game Developers May or May Not Discuss How We Made 'NieR:Automata'!  Learn more  More
Powering Up ILMxLAB's Location-Based VR Experiences!
Learn more  More
Classic Game Postmortem: 'Sonic the Hedgehog'!
Learn more  More
Download the GDC 2018 State of the Industry Report!
Learn more  More
Slideshow

GDC is the world's largest professional game industry event. Join game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking for the global game development community.

GDC News

Continue All News

 
GDC Diamond Partner logos
 

Follow Us

Our Community

  • Game Developers Choice Awards
  • Independent Games Festival
  • Gamasutra
  • GDC Vault
 

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Pop-Up Arcade: Postmortems on Indie Arcades and Events

Zuraida Buter  |  Playful Arts Curator, Zo-ii
Marie Foulston  |  Queen Roughhouser, Wild Rumpus
Jonatan Van Hove  |  Co-Founder, Glitchnap


Location: Congress Saal 3

Format: Lecture
Track: Independent Games Summit
Vault Recording: Video


Pop-up indie arcades, game festivals and local multiplayer meetups are happening all across the world. Even though online play is omnipresent, the organizers prioritize the social situation that is created when players and spectators are all gathered in the same space. During the session, the speakers will present their experiences of the past years as organizers, as well as participants, of this local and global movement. They will discuss everything from the dirty details of how to put together a DIY arcade machine without a budget to their view on the impact of these events on game and play culture.

Takeaway

Attendees will receive an overview of how indie arcade events have become part of game culture in Europe. They will get new insights into how this culture is working to bring games to a wider audience, as well as into social spaces.

Intended Audience

People who are curious about the history, preparation and behind-the-scenes of indie arcades and local multiplayer events. People with an interest in exhibiting their games or hosting their own exhibitions. And of course, anybody who wants to celebrate local multiplayer culture with us!