GDC 2017 | February 27 — March 3, 2017 | Moscone Convention Center | San Francisco, California

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GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Give Your Good Game a Great Chance to Succeed in Mobile F2P

Jameel Khalfan  |  Publishing, Pocket Gems


Location: Europasaal

Format: Lecture
Track: Smartphone & Tablet Games Summit
Vault Recording: Video


Give your good game a great chance to succeed in the mobile ecosystem. Mobile-first developer and publisher Pocket Gems will share learnings from cracking the mobile ecosystem nut to give their handcrafted games the platform to reach loyal and engaged players. Jameel Khalfan will touch on everything from design components to the incredibly complex user acquisition savvy required to breathe life into mobile games. Jameel will provide concrete and detailed examples of learning from the popular Pocket Gems catalog (including Tap Paradise Cove, Tap Zoo and Campus Life), as well as how the learnings were applied to partner games (Chasing Yello and Roboquest).

Takeaway

Attendees will walk away with an understanding of the phases of taking a mobile game from concept to hit, with special attention to key considerations for each phase.

Intended Audience

This session is intended for developers of mobile games, as well as any professionals who wish to understand the process of creating and maintaining engaging and successful F2P mobile games.