GDC | Game Developers Conference

March 18-22, 2019 | San Francisco, CA

GDC 2019 Highlights

Classic Game Postmortem: 'Lemmings'

Designing Two Tasty Cores Three Times Over: The Case of 'Brawl Stars'

'Devil May Cry 5': Creating a Standout Action Game

GDC 2019 Highlights

'Into the Breach' Design Postmortem

GDC Main Stage: The Developer's Journey

Building the Interface of 'The Elder Scrolls: Blades' in Landscape and Portrait

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GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Redefining the MMO: A Case study of how Neowiz CRS Reinvented the MO Genre in their Upcoming Title, Project Black Sheep (Presented by Havok)

Jason Park  |  Development Director, Neowiz CRS


Location: Sdliches Sitzungszimmer

Format: Sponsored Session
Track: ProgrammingDesign
Vault Recording: Not Recorded


Project Black Sheep is a multi-player RPG that draws players deep into a world full of mystery and magic, to investigate a series of supernatural phenomena by order of the Vatican. Neowiz CRS' development director Jason Park will discuss some of the key challenges involved in developing next generation online game and review best practices and key technologies that helped them overcome those challenges. Jason Park will also explain how technology enriches gamer experiences through examples from Project Black Sheep's unannounced movie clips.


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