GDC | Game Developers Conference

March 18-22, 2019 | San Francisco, CA

GDC 2019 Highlights

Experimental Gameplay Workshop

Juuso Toikka (Aalto University), Jenn Sandercock (Inquisiment), Shawn Liu (Rochester Institute of Technology), Dennis Carr (Independent), , Jonah Warren (Feedtank), Jay Tholen (Independent), Su Liu (Riot Games), Trynn Check (Level You & iThrive Games), Tim Garbos (Triband), Daniel Benmergui (Storyteller), Antti Sandberg (Aalto University), Frank DeMarco (Babycastles), Alex Bull (Kitfox Games), Jongwoo Kim (Kitfox Games), Lee-Kuo Chen (Sunhead Games), Gerben Grave (Multiverse Narratives), Robin Hunicke (Funomena)

Game Discoverability Day: Building a Community for Your Game from Scratch

Mike Rose (No More Robots)

Content Fueled Gameplay Programming in 'Frostpunk'

Aleksander Kauch (11 bit studios)

GDC 2019 Highlights

Automated Testing of Gameplay Features in 'Sea of Thieves'

Robert Masella (Rare, Ltd.)

Concrete Jungle Gym: Building Traversal in 'Marvel's Spider-Man'

Doug Sheahan (Insomniac Games)

Pipeline Support for Feature Branches in 'Destiny'

Pete Kugler (Bungie)

GDC Diamond Partners

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Connecting the Global Game Development Community

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

Build to Grow: Develop Your App with Monetization in Mind (Presented by Millennial Media)

Ollie Clamp  |  Director of Publisher Services, EMEA, Millennial Media


Location: Rheinsaal West

Format: Sponsored Session
Track: Business, Marketing & Management
Vault Recording: Not Recorded


With freemium game apps producing the majority of the mobile industry's app revenue, in-game monetization is more important than ever. During this session you will learn how to develop and execute an intuitive user experience that includes revenue-generating opportunities such as in-app purchases, in-app banner ads, video ads and rewards, by understanding your audiences and integrating monetization early in the development process. Equip yourself with the latest in-game monetization techniques and trends with Ollie Clamp, Senior Director at Millennial Media, who will lead this session featuring industry experts who have incorporated their monetization plan early in development, resulting in a seamless, positive user experience that also supports their growing business.


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