GDC | Game Developers Conference

March 18-22, 2019 | San Francisco, CA

GDC 2019 Highlights

Classic Game Postmortem: 'Lemmings'

Designing Two Tasty Cores Three Times Over: The Case of 'Brawl Stars'

'Devil May Cry 5': Creating a Standout Action Game

GDC 2019 Highlights

'Into the Breach' Design Postmortem

GDC Main Stage: The Developer's Journey

Building the Interface of 'The Elder Scrolls: Blades' in Landscape and Portrait

GDC Diamond Partners

Advertisement

 

Connecting the Global Game Development Community

GDC Europe 2013 Session Scheduler

Please note: the information on this page reflects GDC Europe 2013.

Export Schedule:

The Dumb Hobby Project: Lessons Learned Making Thomas Was Alone

Mike Bithell  |  Developer, Independent


Location: Congress Saal 3

Format: Lecture
Track: Independent Games Summit
Vault Recording: Video


A rundown of some of the things Mike learned while making his surprise indie hit Thomas Was Alone, and some of the lessons he'll be putting to use on his next project.


Register Now
 
UBM Tech